Difference between revisions of "EclipseClan-SleetClan war"
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Eaglefrost (talk | contribs) (Created page with "{{Conflict infobox |name = <!--defaults to pagename--> |partof = <!--part of what conflict--> |precededby = <!--previous conflict within greater conflict ie. previous battl...") |
Eaglefrost (talk | contribs) |
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|ongoing = no <!--type 'yes' (not including quotes) if the war is ongoing, 'no' if not--> | |ongoing = no <!--type 'yes' (not including quotes) if the war is ongoing, 'no' if not--> | ||
− | |combatant1leader1 <!--each combatant has 2 leader slots--> = Whitestar <!--names of leaders and commanders from each combatant. for wars this will include leaders and deputies, or senior warriors. for battles, any cats who lead the battle who isn't a leader or deputy will | + | |combatant1leader1 <!--each combatant has 2 leader slots--> = Whitestar <!--names of leaders and commanders from each combatant. for wars this will include leaders and deputies, or senior warriors. for battles, any cats who lead the battle who isn't a leader or deputy will |
− | |combatant6leader1 <!--each combatant has 2 leader slots--> = Deadstar <!--names of leaders and commanders from each combatant. for wars this will include leaders and deputies, or senior warriors. for battles, any cats who lead the battle who isn't a leader or deputy will | + | |combatant6leader1 <!--each combatant has 2 leader slots--> = Deadstar <!--names of leaders and commanders from each combatant. for wars this will include leaders and deputies, or senior warriors. for battles, any cats who lead the battle who isn't a leader or deputy will |
− | |strength = yes | + | |strength = yes |
− | |combatant1strengthclan = 1 | + | |combatant1strengthclan = 1 |
− | |combatant6strengthclan = 1 | + | |combatant6strengthclan = 1 |
+ | }} |
Revision as of 14:53, 8 January 2020
{{Conflict infobox
|name = |partof = |precededby = |concurrentto = |followedby = |image = |caption =
|combatant1 = SleetClan |combatant6 = EclipseClan
|combatant1startleader = Whitestar |combatant6startleader = Deadstar
|ongoing = no
|combatant1leader1 = Whitestar = Deadstar